The Xyglo Framework

Rather than ploughing on with features directly in the Friendlier codebase I’m now in the process of breaking it out into a framework that I can share with others.  This will allow me to get feedback from all you developers and also potentially target multiple platforms – or at least see what I have in common with other platforms and if the same event model is going to work with them.

What with things changing in the Windows world – W8, DX11, perhaps the end of XNA then this for me is a sensible option.  Also I want to shortly have a look at VS2012 and the options available there.

Please as I just tweeted – Kinect for Windows SDK is going to be upversioned shortly and I’m still lagging behind on my framework for that too.   So, back from the summer break, suddenly masses to do to keep up with the rest of the world.

I’m also way overdue on my promise to do some more work on Rosegarden for Windows.  This also needs to be worked into the mix.

All in the all my poor Raspberry Pi doesn’t get a look in!